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Experience:

Freelance 3D Artist 2013 - Present

• Modeling, texturing and rigging 3D Products.

Animation Designer at ENTERAKION STUDIOS April 2011 – January 2012 Project: TBA – Animated feature

• Modeling and texturing 3D assets.

• Character design and development.

Costume Designer, and Consulting Producer at Studio Bunker March 2011- February 2012

“Project Guardian” (In-development VFX concept short, pilot presentation)

• Worked closely with the director in developing the initial designs and overall look and feel of the film.

• Storyboarded animatics for the project’s initial pitch.

• Costume design and prototyping.

• Modeled character digital doubles for live-action integration and other cg assets as required.

• Assisted other 3d artists in various stages of cg development.

Lead Artist, Lead CG Artist at RED GIANT PRODUCTIONS October 2010 – February 2011

• Developed amazing character action stunts for film by managing and assisting fellow team members on CG doubles.

GAME WIZARDS at Art Institute of Los Angeles September 2008 - December 2008 3D Modeler and Texture Artist Santa Monica, CA

 

“Milligun” (UDK-based videogame)

• Milligun got distributed for best Game Project for best gameplay & vissuals that I modeled and textured various assets for.

Software:

Maya

Arnold,MentalRay,V-ray

Adobe Photoshop

Adobe Illustrator

Zbrush

After Effects

3DS Max

Skills & Expertise:

 

Modeling

Lighting

Texturing

Rigging

Digital Illustration

UV mapping

Compositing

Sculpting

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