Experience:
Freelance 3D Artist 2013 - Present
• Modeling, texturing and rigging 3D Products.
Animation Designer at ENTERAKION STUDIOS April 2011 – January 2012 Project: TBA – Animated feature
• Modeling and texturing 3D assets.
• Character design and development.
Costume Designer, and Consulting Producer at Studio Bunker March 2011- February 2012
“Project Guardian” (In-development VFX concept short, pilot presentation)
• Worked closely with the director in developing the initial designs and overall look and feel of the film.
• Storyboarded animatics for the project’s initial pitch.
• Costume design and prototyping.
• Modeled character digital doubles for live-action integration and other cg assets as required.
• Assisted other 3d artists in various stages of cg development.
Lead Artist, Lead CG Artist at RED GIANT PRODUCTIONS October 2010 – February 2011
• Developed amazing character action stunts for film by managing and assisting fellow team members on CG doubles.
GAME WIZARDS at Art Institute of Los Angeles September 2008 - December 2008 3D Modeler and Texture Artist Santa Monica, CA
“Milligun” (UDK-based videogame)
• Milligun got distributed for best Game Project for best gameplay & vissuals that I modeled and textured various assets for.
Software:
Maya
Arnold,MentalRay,V-ray
Adobe Photoshop
Adobe Illustrator
Zbrush
After Effects
3DS Max
Skills & Expertise:
Modeling
Lighting
Texturing
Rigging
Digital Illustration
UV mapping
Compositing
Sculpting